/Posted by: louisvissers
I’m really happy I finally get to show you my latest project. I’ve been wanting to get back into more realistic materials and PBR materials, and I’m really happy I did. The entire progress...
/Posted by: louisvissers
The Almost Gone is a mystery narrative exploration game where a young girl’s spirit looks for a way out in a magical afterlife. The game is made by Happy Volcano and is collaborating with...
/Posted by: louisvissers
I always really loved the game 'Firewatch' by Campo Santo, and after playing it, I felt really inspired to do a nature scene. This scene was the first time I really got to experiment with getting...
/Posted by: louisvissers
A little hand-painted fishing shack I created. I was aiming to recreate the borderlands artstyle in combination with a little something something of my own. To recreate the edge detection in sketchfab (since writing custom...
/Posted by: louisvissers
Tavertime is a maxscript I created to generate random tiling patterns over custom surfaces. It has complete control over noise, spacing, height, amount of tiles and many other values. In the video above, I show that after...