In this graduation work I had the goal of creating an iconic film scene that you will instantly recognize, but in an art style that isn’t normally meant to be 3D. In this case I went for the magic bus scene from the movie «Into The Wild» created by Sean Penn. As for the art-style, That there wouldn’t be a better match as the work of Enki Bilal. This all thrown together in an unreal engine 4 environment and trying to make as many of the processes procedural as possible.
I decided to do as much in post-process as possible, because this has a lot of tweak-able value’s on the go.
All these effects were also added a custom depth render. I was faced with having to deal with workarounds because of a lack of multiple real-time depth renders being possible.

